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EditorOnlyに指定されているGameObjectをわかりやすく表示するやつ
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using UnityEngine; | |
using UnityEditor; | |
[InitializeOnLoad] | |
public class HierarchyHighlighter | |
{ | |
static HierarchyHighlighter() | |
{ | |
EditorApplication.hierarchyWindowItemOnGUI += HierarchyItemCB; | |
} | |
private static void HierarchyItemCB(int instanceID, Rect selectionRect) | |
{ | |
var gameObject = EditorUtility.InstanceIDToObject(instanceID) as GameObject; | |
if (gameObject != null) | |
{ | |
// Check if the GameObject or any of its children has the "EditorOnly" tag | |
var hasEditorOnlyTag = gameObject.CompareTag("EditorOnly") || HasEditorOnlyChild(gameObject); | |
// Apply border based on the tag | |
if (hasEditorOnlyTag) | |
{ | |
var borderColor = gameObject.CompareTag("EditorOnly") ? Color.red : Color.yellow; | |
DrawBorder(selectionRect, borderColor, 2); // 2 is the border thickness | |
} | |
} | |
} | |
private static bool HasEditorOnlyChild(GameObject gameObject) | |
{ | |
foreach (Transform child in gameObject.transform) | |
{ | |
if (child.CompareTag("EditorOnly") || HasEditorOnlyChild(child.gameObject)) | |
{ | |
return true; | |
} | |
} | |
return false; | |
} | |
private static void DrawBorder(Rect rect, Color color, float thickness) | |
{ | |
EditorGUI.DrawRect(new Rect(rect.xMax - rect.width / 4, rect.yMax - thickness, rect.width / 4, thickness), | |
color); | |
} | |
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