Everything is subject to change within this version and the final release, any feedback is appreciated.
Overheat - You can rocket jump away from any object you are looking at, harming yourself in the process.
Aerial Stability - Your downward velocity is slightly lowered.
Stubby Legs - Your shorter legs make you move slower on foot.
Conductive - When struck by lightning, you become charged.
Hover - You are able to hover midair whenever you are falling.
Polliination - While you aren't sneaking, using bone meal additionally affects the 4 adjacent blocks.
Calming Aura - Animals bred by you do not have to wait to be bred again.
Stinging Pains - You exhaust whenever you kill hostile entities through direct means.
Unity - You lose maximum hearts of health dependent on your hunger level.
General
- Removed all origins but Hiss-kin and Swarm, they will be overhauled later on into this version's lifespan.
- Reworded descriptions to open up more player interpretation.
Hiss-kin
- Overheat is now less effective when the user is touching water.
- Overheat self damage type now counts as explosive damage instead of fire damage.
- Overheat deals 25% of the base explosion damage instead of 50%.
- The Charged status effect now reduces the user's fall damage instead of granting them speed.
- Added a 2.5% chance to redirect spawned lightning strikes to the user as a hidden power.
- Ailurophobia is now purely a visual effect and hidden. Now comes into play when near a Feline origin.
- Removed Blast Resistant Hide.
- Added Aerial Stability power in place of Blast Resistant Hide.
- Renamed Conductor to Conductive.
- Renamed Sneaking Steps to Stubby Legs, you are now 25% slower instead of 5% slower.
Swarm
- Made internal changes to the Hover power.
- Changed to Impact 2.
- Beekeeper is now a hidden power.
- Removed Expendable.
- Removed Smoke Sensitivity.
- Added Stinging Pains and Unity downsides in place of the above two downsides.