Created
August 24, 2018 18:05
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Shader: KSP/Scenery/Decal/Blended | |
Shader: KSP/BWMixedBumpedSpecular | |
Shader: KSP/Particles/Alpha Blended | |
Shader: Legacy Shaders/Bumped Diffuse | |
Shader: KSP/Scenery/Specular | |
Shader: KSP/Particles/Additive | |
Shader: KSP/Scenery/Emissive/Specular | |
Shader: KSP/Scenery/Bumped | |
Shader: KSP/Scenery/Emissive/Diffuse | |
Shader: Particles/Additive | |
Shader: KSP/Scenery/Diffuse | |
Shader: KSP/Scenery/Bumped Specular | |
Shader: KSP/Scenery/Emissive/Bumped Specular | |
Shader: KSP/Alpha/Translucent Additive | |
Shader: MaskedTexture | |
Shader: Standard | |
Shader: KSP/Bumped Specular (Stencil) | |
Shader: Terrain/PQS/Sphere Projection SURFACE QUAD (AP) | |
Shader: KSP/Scenery/Decal/Blended | |
Shader: KSP/Scenery/Emissive/Diffuse | |
Shader: Hidden/Highlighted/Opaque | |
Shader: Terrain/PQS/Sphere Projection SURFACE QUAD | |
Shader: KSP/Lightwrapped/Specular | |
Shader: Terrain/Scaled Planet (Simple) | |
Shader: Depth Mask | |
Shader: Hidden/Noise Shader RGB | |
Shader: ArrowPointer | |
Shader: KSP/Scenery/Diffuse | |
Shader: KSP/Alpha/Cutoff | |
Shader: TextMeshPro/Distance Field | |
Shader: KSP/EditorGizmos | |
Shader: TextMeshPro/Mobile/Distance Field | |
Shader: KSP/Scenery/Emissive/Specular | |
Shader: KSP/Diffuse | |
Shader: Parallax Specular (Alpha) | |
Shader: Sprite/Simple Texture (Unlit) | |
Shader: KSP/Specular | |
Shader: KSP/Unlit | |
Shader: Shader Forge/Tumbler | |
Shader: KSP/InternalSpace | |
Shader: KSP/Emissive/Bumped Specular | |
Shader: Shader Forge/Monolith | |
Shader: KSP/Scenery/Unlit/Transparent | |
Shader: KSP/Scenery/Diffuse Multiply | |
Shader: KSP/Particles/Alpha Blended | |
Shader: KSP/Particles/Additive | |
Shader: Hidden/Noise Shader YUV | |
Shader: KSP/Alpha/Cutoff Bumped | |
Shader: Hidden/Highlighted/Transparent | |
Shader: KSP/Emissive/Specular | |
Shader: Hidden/Highlighted/Cut | |
Shader: Hidden/Highlighted/Composite | |
Shader: KSP/Specular (Transparent) | |
Shader: KSP/Alpha/Translucent | |
Shader: KSP/Scenery/Reflective Water | |
Shader: MaskedTexture | |
Shader: KSP/Scenery/Emissive/Bumped Specular | |
Shader: KSP/EditorGizmos (Emissive) | |
Shader: KSP/Scenery/Alpha/Translucent | |
Shader: KSP/Alpha/Unlit Transparent | |
Shader: KSP/Scenery/Diffuse Detail | |
Shader: KSP/Alpha/Translucent Additive | |
Shader: AtmosphereFromGround | |
Shader: Terrain/PQS/Sphere Projection SURFACE QUAD (Fallback) | |
Shader: KSP/Alpha/Translucent Specular | |
Shader: KSP/Bumped | |
Shader: Terrain/PQS/Ocean Surface Quad | |
Shader: DepthMask | |
Shader: Terrain/Scaled Planet (RimAerial) | |
Shader: Hidden/Highlighted/Blur | |
Shader: Emissive Multi Ramp Sunspots | |
Shader: TextMeshPro/Sprite | |
Shader: KSP/Emissive/Diffuse | |
Shader: KSP/UnlitColor | |
Shader: KSP/Scenery/Bumped | |
Shader: KSP/Scenery/Specular | |
Shader: Terrain/PQS/PQS Main - Optimised | |
Shader: Terrain/PQS/Aerial Cutout | |
Shader: Terrain/PQS/PQS Main Shader | |
Shader: Diffuse Wrapped | |
Shader: KSP/Scenery/Alpha/Cutoff | |
Shader: KSP/Scenery/Diffuse Multiply (Fixed UV) | |
Shader: Terrain/PQS/Ocean Surface Quad (Fallback) | |
Shader: KSP/Scenery/Decal/Multiply | |
Shader: KSP/Scenery/Bumped Specular | |
Shader: KSP/Bumped Specular | |
Shader: UI/Unlit/Text | |
Shader: Unlit/Color | |
Shader: Sprites/Default | |
Shader: Unlit/Transparent Cutout | |
Shader: Unlit/Transparent | |
Shader: Mobile/Particles/Multiply | |
Shader: Mobile/Particles/Alpha Blended | |
Shader: Mobile/Particles/Additive | |
Shader: Particles/Alpha Blended Premultiply | |
Shader: Particles/Alpha Blended | |
Shader: Particles/Additive (Soft) | |
Shader: Particles/Additive | |
Shader: Legacy Shaders/Transparent/Cutout/Bumped Specular | |
Shader: Legacy Shaders/Transparent/Cutout/Bumped Diffuse | |
Shader: Legacy Shaders/Transparent/Cutout/Diffuse | |
Shader: Legacy Shaders/Transparent/Cutout/VertexLit | |
Shader: Legacy Shaders/Transparent/Specular | |
Shader: Legacy Shaders/Transparent/Diffuse | |
Shader: Legacy Shaders/Transparent/VertexLit | |
Shader: Legacy Shaders/Diffuse Detail | |
Shader: Legacy Shaders/Bumped Specular | |
Shader: Legacy Shaders/Specular | |
Shader: Legacy Shaders/Bumped Diffuse | |
Shader: Legacy Shaders/VertexLit | |
Shader: Standard | |
Shader: GUI/Text Shader | |
Shader: Hidden/InternalErrorShader | |
Shader: Sprites/Mask | |
Shader: Hidden/ConvertTexture | |
Shader: Hidden/Internal-GUIRoundedRect | |
Shader: Hidden/Internal-GUITextureBlit | |
Shader: Hidden/Internal-GUITexture | |
Shader: Hidden/Internal-GUITextureClipText | |
Shader: Hidden/Internal-GUITextureClip | |
Shader: Hidden/BlitCopyDepth | |
Shader: Hidden/BlitCopy | |
Shader: Hidden/Internal-CombineDepthNormals | |
Shader: Hidden/Internal-StencilWrite | |
Shader: Hidden/VideoDecode | |
Shader: KSP/ScreenSpaceMask | |
Shader: UI/KSP/UnlitMeshStencil (+2) | |
Shader: UI/KSP/UnlitMeshStencil | |
Shader: UI/KSP/Default (Transparent +2) | |
Shader: UI/KSP/Color Overlay | |
Shader: UI/Default Font | |
Shader: UI/Default | |
Shader: Hidden/CubeBlend | |
Shader: Hidden/CubeCopy | |
Shader: Hidden/CubeBlur | |
Shader: Legacy Shaders/Diffuse | |
Shader: Hidden/Internal-Flare | |
Shader: Hidden/Internal-Halo | |
Shader: Hidden/Internal-MotionVectors | |
Shader: Hidden/Internal-DepthNormalsTexture | |
Shader: Hidden/Internal-PrePassLighting | |
Shader: Hidden/Internal-ScreenSpaceShadows | |
Shader: Hidden/Internal-DeferredReflections | |
Shader: Hidden/CustomDeferredShading |
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